Upgrade Girlfriend GAME
Snackable clips for every attempt—success pops with a shiny cue, fail goes “womp” then resets fast.
🔘 One-tap Enhance (big circle)
Classic rules intact: tap the big circle; success ranks up, failure may downgrade or break.
🛡️ Protection Ticket window (small circle)
After a fail, a short save window appears on the small circle. Spend tickets to prevent loss. Some swords ask for multiple tickets—old-school and spicy.
🧩 Shards & Combine (a.k.a. pick-up loop)
Broken? Scoop up shards, craft protection tickets or a new base sword, and jump right back in.
⚖️ Easy / Hard moods
Easy = friendlier costs/odds. Hard = pricier and tougher for high-risk, high-reward drama. Same rules, different vibe.
💰 Sell & reinvest
Cash out upgraded swords to refill funds—keep the “try → result → try again” rhythm tight.
📺 Tier-toned clips
Higher tiers map to subtly different clip looks (framing/tones). Chic, glam-tinted, still general-audience friendly.
✨ Snappy feel
Crisp SFX, optional haptics, and quick particles—short, punchy feedback whether you win or lose.
🧭 Clear HUD, no clutter
Big = Enhance, Small = Save window, plus quick Combine/Sell buttons and visible funds/tickets/shards counters.
🕒 Pocket-size sessions
10–30 seconds for a few attempts. Three taps during an elevator ride? Totally doable.
🔒 Fair & faithful
Pure probabilities, legit save windows, shards that recycle your losses—the classic loop, video-polished. No hidden gimmicks.

