Campfire Cards GAME
How it plays
Each night needs a set amount of warmth and shelter, and the forecast for every later night is visible from the start. Draw up to five cards, then spend your three actions playing cards for their supply cost or salvaging a card for one supply. Every point of warmth or shelter you miss costs morale. Supply and unused cards carry over to the next night; warmth and shelter do not. Reach the end of night six with morale left to win the trail. The choice each night is whether to solve tonight cheaply or keep the card tomorrow needs.
Features
- Four card types, three copies of each, and no stronger cards to unlock
- Six hand-made trails, each opened by winning the one before it
- A par for every trail, with a star for finishing at or under it
- A walkthrough for every trail in Help
- Fixed shuffles for each trail, so a restart deals the same cards for the same choices
- Your expedition is saved after every action and resumes where you left it
- Sound, vibration and reduced-motion settings, with text that follows your device font size
Optional ad
After a loss, you can choose to watch one rewarded ad to unlock a 5-supply start for that trail. Stars earned from that start are marked as assisted. The ad never plays automatically and starts only when you tap the labelled offer. It is offered only in India, only to players who say they are 18 or older, and at most two times per session and three times per day.
Purchase
Evening Card Backs is an optional one-time purchase of three cosmetic card backs, which you can preview first. They change how the cards look, not how the game plays.
Works offline.
Available in English and Hindi.
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