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Snakes and Ladders in the dark. The serpents are awake. Climb if you dare.

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19.09.2026
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Venom Ascent GAME

You have played Snakes and Ladders a hundred times. You have never played it like this.

VENOM ASCENT drops the old board into a ruined temple where the candles go out on their own and the serpents painted on the squares are not painted at all. They are coiled, breathing, and watching your token move. Land on a snake head and the camera drops low, the music falls away, and something enormous lifts its head out of the dark.

Then it strikes.

CLIMB IF YOU DARE

Every snake attack is a full cinematic, not an animation you have seen before. The serpent wakes. Its eyes ignite. It hisses, the board trembles, the jaws open, and it lunges for your token and drags it back down the length of its body. You will flinch the first time. You will still be flinching on the tenth.

FIVE SERPENTS, FIVE WAYS TO DIE

- Venom - fast, and never far away
- Shadow Serpent - snuffs out every candle before it moves
- Skull Snake - heavy enough to shake the whole temple
- Phantom Serpent - half there, and the board warps where it passes
- Giant Serpent - does not live on the board. It comes up through it.

REAL 3D, BUILT BY HAND

Raised stone tiles with real depth. Ladders of wood, rope, carved stone and glowing runes that shudder while you climb them. A physical dice that tumbles, bounces and settles. Drifting fog, guttering candlelight, cobwebs in the corners, and eyes that open somewhere out in the dark when you are not looking.

FIVE WAYS TO PLAY

- Classic - the ascent as it was meant to be
- Nightmare - more snakes, fewer ladders, cursed ground
- Survival - limited turns. Reach the top or be taken.
- Daily Nightmare - a brand new board every single day
- Local 2 Player - pass the phone and watch a friend get eaten

SURVIVE SMARTER

Cursed, Safe, Poison, Mystery and Soul cells change the board under your feet. Shields block a strike. Poison weakens your rival. Reverse drags them backwards. And the Escape charm, if you are holding one, lets you twist free of the jaws while they are closing on you.

Collect Soul Coins as you climb and spend them on new tokens - Knight, Witch, Ghost, Demon, Samurai - plus dice sets and board themes.

THE DICE DOES NOT LIE

The number is decided by a cryptographic random source before the dice is even thrown, and the cube lands showing exactly that face. The opponent rolls from the same source through the same code. Difficulty changes how it thinks, never what it rolls. No rigged dice, no rubber banding, no catch-up cheating.

PLAYS ANYWHERE

- Fully playable offline
- Portrait, one hand, short sessions
- Low, Medium and High graphics settings for older phones
- Turn off horror effects, camera shake, sound or vibration any time
- No camera, microphone, location, contacts or storage permissions. Ever.

Free to play, supported by ads. No in-app purchases.

CONTENT WARNING
Contains horror themes, sudden loud sounds, flashing light and darkness. Recommended for ages 13 and over. If you are afraid of snakes, this game shows them in close-up detail, and it is not sorry.

The board is waiting. The snakes remember the last player.

Climb if you dare.
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