The conveyor is spinning.

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Mise à jour
20 mai 2026
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PixelFlow3D GAME

The conveyor belt is spinning, and the turrets are ready.

Tap the conveyor belt to send out your colored turret. It will automatically fire at voxel cubes of the same color — shells rain down, and cubes shatter, break apart, and disappear one by one.

The number above a turret is its remaining ammo. When it runs out, the turret leaves the stage. If there’s ammo left, it slides into the waiting queue, ready for you to call it back when needed.

The conveyor belt has a limited capacity, and the waiting queue holds only 5 slots. Sent a turret in the wrong order? The belt gets jammed? Then you’ll have to watch those cubes pile up helplessly.

With voxel visuals, a rotatable camera, and the satisfying crunch of cube destruction — each level is a 3D painting waiting to be cleared away.

Highlights

One-tap control: Play with one hand, anytime you have a moment to spare.

Color-matching: Turrets only target cubes of the same color — no manual aiming required.

Conveyor belt capacity: Timing and ordering are your strategy.

5 waiting slots: Stack, sort, and deploy at the perfect moment.

Voxel shatter: Every hit is crisp and satisfying.

"Just one more round" magic: Short sessions, but hard to put down.

For those who enjoy a bit of strategy without overcomplicating things, who seek relaxation but still want a dash of tactical thinking. The belt is turning, the turrets are waiting, and the cubes... are about to break.
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