Star Keeper: Galaxy Town GAME
cannons, the shipyards, the shields, the fleet — you build yourself, one salvaged
coin at a time.
Star Keeper is a one-thumb space town builder. Drag anywhere to fly. Your ship
shoots on its own, so your real job is deciding what gets built next and how long
you dare stay out in the open.
■ BUILD A TOWN AMONG THE STARS
Every plot around your satellite is an empty foundation. Feed it coins and it
becomes something that fights for you: cannons that track and fire on their own,
shipyards that turn out escort ships, boosters that sharpen your aim, shields that
hold the line while you are away. Finish a building and it stays finished — your
town carries over as the world expands around it.
■ YOUR SHIPS KEEP WHAT THEY KILL
Escort ships fight for you, rank up from Rookie to Ace, and pocket every coin they
earn. Those coins are theirs until you call them in. Watch a veteran ship drift past
with a fat stack riding on its hull and decide whether it is time to cash out.
■ RALLY AND SURGE
Rally yanks every held coin across the map straight into your hold — the whole
fleet's takings in a single tap. Surge slams an upgrade to completion instantly, no
hovering over a foundation while enemies close in. Both are earned by playing:
claim contested zones for Rally, finish buildings for Surge.
■ HOLD THE CONTESTED ZONES
Red rings mark territory the swarm already owns. Clear every enemy inside and hold
the ground yourself — your escorts can fight there, but only the mother ship can
take a zone. Every claim pays out and every claim makes the sky angrier.
■ WARP TO A WHOLE NEW GALAXY
Push far enough and the map folds. Each new galaxy is generated fresh — its own
colour palette, nebulae, star field, satellite design and enemy swarm, none of them
handmade, all of them different. The warp also clears the board and resets the
pressure, so a long run breathes instead of grinding you into paste.
■ BUILT TO BE PLAYED ANYWHERE
No account. No sign-in. No internet needed — the whole game is on your device and
runs offline. Your town saves automatically and is waiting where you left it.
Fly, salvage, build, warp. See how far out you can push the light.
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