Tropic Memory Catch GAME
At the beginning of a round, the player sees a sequence of objects. There are three difficulty options based on the number of elements shown: 4, 6, or 8 objects. The player has 5 seconds to study and memorize the displayed sequence.
After the memorization phase, the original objects are replaced with other elements. The player must restore the correct combination by selecting each item in the required order. When the sequence is complete, the Submit button is used to confirm the answer.
If the selected combination is correct, **Tropic Memory Catch** starts the next round with a new sequence to memorize. If the answer is incorrect, the current game session ends.
A general timer runs throughout the session and records how long the player continues without making a mistake. This creates a clear progress measure based on attention, memory, and accurate sequence restoration.
**Tropic Memory Catch** keeps the interaction focused on a simple round structure: memorize, restore, submit, and continue after a correct answer. Increasing the number of objects changes the amount of information that must be remembered while keeping the same core rules.
Session results are saved to Records when the final value is greater than zero. In **Tropic Memory Catch**, each recorded result reflects the duration of a completed session without an incorrect answer.
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