Wanjhwati GAME
RAID THE TRENCHES
Cross every trench line to score. You cannot step back into a lane you have already passed, so every run is a one-way commitment. Reach the far end to call Tond — the defenders must turn, and freeze while they do — then re-cross every line for a Lona and the full set of points.
HOLD THE LINE
Defenders move along their own trench and nowhere else. Time the tag, stay in your lane, and the raid is over. The Wanjhu — your captain — works a T across the front row and the central spine, but must cut the squares before any tag of theirs counts.
PLAY YOUR WAY
• Local play against AI opponents, offline and instant
• Online multiplayer — jump into a room and raid with friends
• Four innings of three minutes, each side raiding twice
• Instant replay, an AI umpire, and cinematic camera work
• Customise your player: skin, dress, headwear, and build
• English and Urdu, with full right-to-left support
MADE IN SINDH
Wanjhwati is built as a love letter to a game played on hard ground for generations, rendered with ajrak-inspired art and a court that finally does it justice.
Free to play. No advertisements, no in-app purchases, no subscriptions, and no account required — you can start playing the moment it opens.
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