Fools & Schools GAME
How to Play:
1. Set up: Add players’ names and choose a pack.
2. Clue Giver’s turn: One player sees the Target on a Spectrum and gives a Clue (up to 3 words, no Spectrum words, no numbers or directions). After that, the Clue Giver stays silent until the round ends.ntil the round ends.
3. Guessers’ turn: The other players, who cannot see the Target, place their Pointer where they think it is based only on the Clue.
4. Reveal: The Target is shown. Guessers score points based on how close they are, and the Clue Giver gets the same points as the best Guesser.
5. Win: The player with the most points at the end is the smartest fool in school!
Think fast, guess smart, and prove you’re the sharpest fool in school! Play now!
dolphin emulator 