Nest Siege GAME
They come at nightfall. Fifteen waves of them, and behind you a single base with the flag still up.
Between waves you get quiet, and coins. During waves you get one bomb that blasts in a cross and kills you exactly as readily as it kills them.
Hold on, and the flag stays up.
THE MAZE IS YOURS TO SHAPE
• Spend on the board itself: brick that breaks in one blast, reinforced crates that take two, steel that never breaks, ice that sends an attacker skidding off its line, flame vents breathing on a four-second beat, and warp gates that throw one attacker back across the map
• Wall them into the long way round — the game will never let you seal the path completely, so the fight always comes to you
• Wrong tile? Erase it for half its price and try a different line
THE BOMB IS THE ONLY WEAPON
• One blast, four directions, no second chance for anything standing in it — yourself included
• Ten kinds of attacker, each with a habit worth learning: the wandering slime, the sprinting goblin, the wolf that hunts you, the imp that drops kegs of its own, the ooze mother that splits in two when it dies, the shieldbearer that shrugs off the first hit, the wraith that walks straight through brick — and, deep in, three that take a dozen blasts to put down
• Every attacker that reaches the base takes a hit point off it. Three, and it is over
THIRTY MAPS. FIVE REGIONS. IT GETS WORSE.
• Outskirts, Stonegrounds, Ruins, Far Fields, The Last Reach — every region fields a heavier horde than the one before it
• Clear three maps in a region and the next opens, so one map you cannot beat never stops the rest
• The final region throws twenty-seven attackers at your last wave, and a boss in among them
WHAT YOU EARN, YOU KEEP
• Coins bank across every round and every map — nothing resets
• Three upgrades, four rungs each: a wider blast, another bomb on the board, one more life. Permanent, and never lost
• Caught short mid-round? One optional ad a round drops a supply of 150
BUILT TO PICK UP AND PUT DOWN
• Fully offline. No account, no login, no server waiting on you
• One thumb: a pad and a bomb button
• Thirteen languages
• Your best wave on every map is remembered
The horde is already walking. Hold the line.
hill climb racing 