Pinch Orbit GAME
Hold the left side to turn counter-clockwise, the right side to turn clockwise.
Hold both sides to pull the orbs together: the pinch, this game's own move for narrow gaps and closing rings.
■ Five chapters, sixty stages, following the light of a day
Dawn · Noon · Sunset · Night · Aurora. Every chapter brings a new obstacle.
- Noon: a sun that swells and shrinks — don't pinch while it's big
- Sunset: shadows that stretch as they come
- Night: a moon that travels your orbit — turn with it, or pinch and let it pass
- Aurora: curtains of light closing in from both sides
■ Short and fair
Stages last 20–40 seconds. Crash, see where you fell, and you're straight back in.
Every stage is verified to be clearable.
■ No ads, fully offline
Play every stage with no ads and no purchases. No internet connection needed.
English · 한국어 · 日本語
diablo immortal 