Articles · Apps

The handover that does not end in a purchase

Handing a phone to a child usually goes wrong in one of three ways: an advertisement leads somewhere unpleasant, a purchase happens, or the child leaves the app and finds messages. All three are preventable with settings that already exist on the phone, and none of them require a paid parental control service.

Ten minutes of setup

  1. Turn on screen pinning Pins the phone to one app until you enter the code. This single setting prevents the child leaving the app, which prevents most of the rest.
  2. Require authentication for every purchase In the store settings, set purchase verification to every time. The default on many phones is a thirty minute window, which is how accidental purchases happen.
  3. Create a restricted profile if the tablet supports it Tablets support multiple users, phones usually do not. On a tablet this is the cleanest answer by far.
  4. Put the phone in aeroplane mode with WiFi off Offline games cannot show advertisements. This is the crudest and most effective control available.
  5. Check what the app looks like with no connection Some apps become unusable, some become better. Find out before you hand it over.

Advertisement

Apps and games that behave

1

YouTube Kids

Google LLC
4.2 500 M+ 76 MB

Not perfect, but the algorithm is restrained and the timer works. Set the content level by age rather than leaving it on the default.

2

Kids Mode

Samsung Electronics Co., Ltd.
3.4 10 M+ 26 MB

On a Samsung device, a genuinely good sandboxed environment with its own launcher and time limits.

3

Toca World

Toca Boca
4.4 100 M+ 972 MB

Open ended play with no scores, no advertising and no chat. The benchmark other children apps should be measured against.

4

Khan Academy

Khan Academy
4.1 10 M+ 68 MB

Free lessons across subjects, with no advertising and nothing to buy.

5

Duolingo

Duolingo
4.7 500 M+ 231 MB

Language practice that holds attention. Watch the notification settings, which are relentless by default.

6

Photomath

Google LLC
4.3 100 M+ 19 MB

For an older child stuck on homework, showing the working rather than the answer.

7

Quizlet

Quizlet Inc.
4.7 50 M+ 56 MB

Revision decks for school subjects, useful from about eleven upwards.

8

Beach Buggy Racing

Vector Unit
4.5 100 M+ 196 MB

Kart racing with no chat, no reading and a short race length, which makes it easy to end a session without an argument.

9

Roblox

Roblox Corporation
4.2 1 B+ 172 MB

Included with a caveat: enormous with this age group, and it has chat and purchases. Only with an account configured for a child and payments removed.

10

Subway Surfers

SYBO Games
4.5 1 B+ 476 MB

Endless runner, works offline, no reading required, easy to stop at the end of a run.

11

Temple Run 2

Imangi Studios
4.1 1 B+ 152 MB

The other endless runner, slightly simpler, very forgiving of small hands.

12

Fruit Ninja

Halfbrick Studios
4.4 500 M+ 320 MB

Old, tiny, offline, and still immediately understood by a four year old.

13

My Talking Tom Friends

Outfit7 Limited
4.3 500 M+ 219 MB

Popular and undemanding. Advertising heavy, so this is one to run in aeroplane mode.

14

Sonic Dash

SEGA
4.7 500 M+ 296 MB

Familiar character, straightforward running game, plays offline.

15

Candy Crush Saga

King
4.6 1 B+ 148 MB

Included because it will be asked for. Lives and purchases make it the one to watch most closely.

16

Simple Draw Pro

Simple Mobile Tool
3.8 100 K+ 5 MB

A drawing canvas with no account, no advertising and no saving to anyone cloud.

17

Google Photos

Google LLC
4.4 10 B+ 221 MB

Worth mentioning because the photographs a child takes are the best part of handing over a phone.

What to actually watch for

Warning signWhat it meansWhat to do
A browser opens from inside a gameAn advertisement escaped the app frameAeroplane mode, or remove the game
A currency balance appearsIn app purchases are part of the loopRequire authentication for every purchase
A chat or friends buttonThere is a route to strangersNot suitable for unsupervised handover
A watch this video for a reward promptAdvertising is the core mechanicFine offline, poor online
A request to rate the appHarmless, but endlessExpect to dismiss it repeatedly

Pin the screen, require a password for purchases, switch on aeroplane mode. The app list matters far less than those three.

Frequently asked questions

Is a parental control app worth installing?

For a child with their own phone, yes. For a phone handed over for twenty minutes, screen pinning and aeroplane mode do the same job with none of the setup.

How do I stop purchases entirely?

Remove the payment method from the account used on that phone. Authentication prompts can be learned; a missing card cannot be worked around.

Are free children games safe?

The game usually is. The advertising network inside it is the part nobody has vetted, and it changes weekly. Offline removes that entire category of risk.

Read next

Three different problems with one symptom

Nothing has infected your phone. Something you installed has permission, and the fix is a list in settings.

The port does more than charging

A phone will happily run a keyboard, a mouse and a memory stick. It will not power a desktop hard drive.

Difficult, and never in a hurry

Hard and fast are different things. Almost every game confuses them, and these do not.