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Alien hive tower defense. 16 maps, 11 heroes, brutal bosses. Hold the line.

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Sep 9, 2026
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Blightline: Tower Defense GAME

Earth fell. The hive took the cities. You are what's left.

Blightline is a hand-crafted tower defense campaign across 16 maps of a ruined world — from a graveyard road to the queen's chamber at the heart of the hive.

HOLD THE LINE
Five tower types, each with its own upgrade branches: rapid-fire sentries, long-range snipers, incendiary launchers, ground traps and barracks that put real soldiers in the enemy's path. Every map is a different problem. Some give you one corridor. Some open ten lanes at once.

ELEVEN HEROES
Command a hero on the field and level them up between missions. A gunner who melts crowds. A medic who keeps your line standing. A technomancer who speeds up nearby towers and shrugs off EMP. A shocktrooper who holds four creatures at once. Each one changes how a map is played, not just how much damage you do.

KNOW YOUR ENEMY
Runners that sprint past a slow defense. Burrowers that go underground and surface behind your guns. Ranged casters with hit-count shields. Feeders that heal the wave. Splitters that become two. And five bosses that each attack a different part of your defense — one silences towers, one stuns your melee line, one locks your abilities.

THE FINAL MAP HAS NO EXIT
In the queen's chamber the rules invert. The creatures aren't crossing your map — they're coming for the demolition charges you planted on the queen herself. Kill them before they pry one loose, or chase down the one running for the door with your charge on its back.

NO TIMERS, NO ENERGY
Play as much as you want. Earn gems by finishing maps and replaying them. Permanent upgrades carry across the whole campaign.

Three difficulties. Every map replayable. Built by a small team, tuned by hand.
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