Digit Republic: Run a Nation GAME
Every turn is one month, and you can change your mind until the month ends.
• Up to three decisions a month from 40 policies: one-off decisions, ongoing programs, permanent reforms and investment projects. Each costs cash, implementation capacity, parliamentary support and political capital.
• Parliamentary bargaining: narrow the scope, phase it in or add a temporary support package. Each option really changes cost, impact, the vote threshold and how interest groups react.
• Interest rates: set the policy rate yourself, or pass a central bank independence reform and let the board follow a rule.
• A living agenda of 43 conditional events with follow-ups, each with 2-3 choices and immediate and delayed effects. Currency and debt crises don't end the game; a restructuring table opens instead.
• Elections every 48 months. Pick a campaign pledge voters will remember, then see your vote share shaped by public support, interest groups, real income, unemployment, cost of living and whether you kept your word. A separate report card scores the country's success on six dimensions.
A living 3D country
Watch a stylized coastline in golden-hour light with five regions: the capital, industry, agriculture, the port and the university. Factory smoke follows output, ships and containers track trade, fields turn yellow in a drought, projects rise as construction sites, and neighborhoods change with prosperity. Tap a region to zoom in.
Modes: Rebuild the Nation (48 months), Endless Government, three crisis scenarios (debt and currency, energy, brain drain) and Free Play with adjustable difficulty, inflation, debt and shock intensity.
Interface in English and Turkish; some scenario and event texts are currently in Turkish only.
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